Development of a benchmarking framework for Inverse Reinforcement Learning algorithms based on Tetris

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2015

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Tetris is one of the oldest, most popular and most well-known video games. The simple rules and scoring options make it a viable choice for benchmarking artificial intelligence, especially in the machine learning department. This work describes a customizable benchmarking framework using a simplified variant of the original Tetris game focused on Inverse Reinforcement Learning algorithms.

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