Buchanan, Thomas2010-03-082016-03-312010-03-082016-03-311992321554914http://nbn-resolving.de/urn:nbn:de:bsz:93-opus-51400http://elib.uni-stuttgart.de/handle/11682/7161http://dx.doi.org/10.18419/opus-7144This paper describes the geometrical limitations of algorithms for 3D reconstruction which use corresponding line tokens. In addition to announcing a description of the general critical set, we analyse the configurations defeating the Liu-Huang algorithm and study the relations between these sets.eninfo:eu-repo/semantics/openAccessDreidimensionale Rekonstruktion510Critical sets for 3D reconstruction using linesconferenceObject