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dc.contributor.authorBecher, Michaelde
dc.date.accessioned2012-11-27de
dc.date.accessioned2016-03-31T07:59:59Z-
dc.date.available2012-11-27de
dc.date.available2016-03-31T07:59:59Z-
dc.date.issued2012de
dc.identifier.other376360240de
dc.identifier.urihttp://nbn-resolving.de/urn:nbn:de:bsz:93-opus-79608de
dc.identifier.urihttp://elib.uni-stuttgart.de/handle/11682/2973-
dc.identifier.urihttp://dx.doi.org/10.18419/opus-2956-
dc.description.abstractWeb-based applications have become increasingly popular in many areas and advances in web-based 3D graphics were made accordingly. In this context, we present a web based implementation of volume rendering using the relatively new WebGL API for interactive 3D graphics. An overview of the theoretical background of volume rendering as well as of the common approaches for a GPU implementation is given, followed by detailed description of our implementation with WebGL. Afterwards the implementation of advanced features is covered, before a short introduction to X3DOM, as a possible alternative for web based volume visualization, is given. It is the aim of this work to incorporate both basic and advanced methods of volume rendering and to achieve interactive framerates with WebGL, using the power of client-side graphics hardware. With regard to that, the result of our implementation is discussed by evaluating its performance and by comparing it to an alternative solution. Finally, we draw a conclusion of our work and point out possible future work and improvements.en
dc.language.isoende
dc.rightsinfo:eu-repo/semantics/openAccessde
dc.subject.ddc004de
dc.titleInteractive volume visualization with WebGlen
dc.typebachelorThesisde
ubs.fakultaetFakultät Informatik, Elektrotechnik und Informationstechnikde
ubs.institutInstitut für Visualisierung und Interaktive Systemede
ubs.opusid7960de
ubs.publikation.typAbschlussarbeit (Bachelor)de
Enthalten in den Sammlungen:05 Fakultät Informatik, Elektrotechnik und Informationstechnik

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