Implementierung eines Peridynamik-Verfahrens auf GPU

dc.contributor.authorDiehl, Patrickde
dc.date.accessioned2012-08-13de
dc.date.accessioned2016-03-31T07:59:41Z
dc.date.available2012-08-13de
dc.date.available2016-03-31T07:59:41Z
dc.date.issued2012de
dc.description.abstractThis thesis presents an approach for implementing a Peridynamic technique on a Graphics Processing Unit (GPU). The Peridynamic theory is a non local theory in continuum mechanic, with a focus on discontinuous functions as they arrive in fracture mechanics. The word Peridynamic is the syncrisis of the two Greek words peri = near and dynami = force. The principle of this theory is, that particles in a continuum interact with other particles in a finite distance by exchanging forces. For the implementation on the GPU the Compute Unified Device Architecture (CUDA) is used.en
dc.identifier.other370785584de
dc.identifier.urihttp://nbn-resolving.de/urn:nbn:de:bsz:93-opus-75967de
dc.identifier.urihttp://elib.uni-stuttgart.de/handle/11682/2896
dc.identifier.urihttp://dx.doi.org/10.18419/opus-2879
dc.language.isoende
dc.rightsinfo:eu-repo/semantics/openAccessde
dc.subject.ddc004de
dc.titleImplementierung eines Peridynamik-Verfahrens auf GPUen
dc.title.alternativeImplementation of a peridynamic method on GPUen
dc.typemasterThesisde
ubs.fakultaetFakultät Informatik, Elektrotechnik und Informationstechnikde
ubs.institutInstitut für Parallele und Verteilte Systemede
ubs.opusid7596de
ubs.publikation.typAbschlussarbeit (Diplom)de

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