A GPU-accelerated light-field super-resolution framework based on mixed noise model and weighted regularization

dc.contributor.authorTran, Trung-Hieu
dc.contributor.authorSun, Kaicong
dc.contributor.authorSimon, Sven
dc.date.accessioned2024-11-25T13:04:49Z
dc.date.available2024-11-25T13:04:49Z
dc.date.issued2022de
dc.date.updated2024-11-02T08:44:37Z
dc.description.abstractLight-field (LF) super-resolution (SR) plays an essential role in alleviating the current technology challenge in the acquisition of a 4D LF, which assembles both high-density angular and spatial information. Due to the algorithm complexity and data-intensive property of LF images, LFSR demands a significant computational effort and results in a long CPU processing time. This paper presents a GPU-accelerated computational framework for reconstructing high-resolution (HR) LF images under a mixed Gaussian-Impulse noise condition. The main focus is on developing a high-performance approach considering processing speed and reconstruction quality. From a statistical perspective, we derive a joint ℓ1- ℓ2data fidelity term for penalizing the HR reconstruction error taking into account the mixed noise situation. For regularization, we employ the weighted non-local total variation approach, which allows us to effectively realize LF image prior through a proper weighting scheme. We show that the alternating direction method of the multipliers algorithm (ADMM) can be used to simplify the computation complexity and results in a high-performance parallel computation on the GPU Platform. An extensive experiment is conducted on both synthetic 4D LF dataset and natural image dataset to validate the proposed SR model’s robustness and evaluate the accelerated optimizer’s performance. The experimental results show that our approach achieves better reconstruction quality under severe mixed-noise conditions as compared to the state-of-the-art approaches. In addition, the proposed approach overcomes the limitation of the previous work in handling large-scale SR tasks. While fitting within a single off-the-shelf GPU, the proposed accelerator provides an average speedup of 2.46 ×and 1.57 ×for ×2and ×3SR tasks, respectively. In addition, a speedup of 77×is achieved as compared to CPU execution.en
dc.description.sponsorshipProjekt DEALde
dc.description.sponsorshipUniversität Stuttgartde
dc.identifier.issn1861-8219
dc.identifier.issn1861-8200
dc.identifier.other1912830876
dc.identifier.urihttp://nbn-resolving.de/urn:nbn:de:bsz:93-opus-ds-153286de
dc.identifier.urihttp://elib.uni-stuttgart.de/handle/11682/15328
dc.identifier.urihttp://dx.doi.org/10.18419/opus-15309
dc.language.isoende
dc.relation.uridoi:10.1007/s11554-022-01230-2de
dc.rightsinfo:eu-repo/semantics/openAccessde
dc.rights.urihttps://creativecommons.org/licenses/by/4.0/de
dc.subject.ddc004de
dc.titleA GPU-accelerated light-field super-resolution framework based on mixed noise model and weighted regularizationen
dc.typearticlede
ubs.fakultaetInformatik, Elektrotechnik und Informationstechnikde
ubs.institutInstitut für Technische Informatikde
ubs.publikation.seiten893-910de
ubs.publikation.sourceJournal of real-time image processing 19 (2022), S. 893-910de
ubs.publikation.typZeitschriftenartikelde

Files

Original bundle

Now showing 1 - 1 of 1
Thumbnail Image
Name:
s11554-022-01230-2.pdf
Size:
3.01 MB
Format:
Adobe Portable Document Format

License bundle

Now showing 1 - 1 of 1
No Thumbnail Available
Name:
license.txt
Size:
3.3 KB
Format:
Item-specific license agreed upon to submission
Description: