Please use this identifier to cite or link to this item: http://dx.doi.org/10.18419/opus-8467
Authors: Ruder, Hanns
Ertl, Thomas
Gruber, Karin
Günther, Michael
Hospach, Frank
Subke, Jörg
Widmayer, Karin
Title: Kinematics and dynamics for computer animation
Issue Date: 1991
metadata.ubs.publikation.typ: Konferenzband
URI: http://nbn-resolving.de/urn:nbn:de:bsz:93-opus-76860
http://elib.uni-stuttgart.de/handle/11682/8484
http://dx.doi.org/10.18419/opus-8467
metadata.ubs.bemerkung.extern: [s.l], 1991 (Eurographics technical report series EG 91 TN 12)
Abstract: This tutorial will focus on the physical principles of kinematics and dynamics. After explaining the basic equations for point masses and rigid bodies a new approach for the dynamic simulation of multi-linked models with wobbling mass is presented, which has led to new insight in the field of biomechanics, but which has not been used in computer animation so far.
Appears in Collections:15 Fakultätsübergreifend / Sonstige Einrichtung

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