Kinematics and dynamics for computer animation
Files
Date
1991
Authors
Ruder, Hanns
Ertl, Thomas
Gruber, Karin
Günther, Michael
Hospach, Frank
Subke, Jörg
Widmayer, Karin
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Abstract
This tutorial will focus on the physical principles of kinematics and dynamics. After explaining the basic equations for point masses and rigid bodies a new approach for the dynamic simulation of multi-linked models with wobbling mass is presented, which has led to new insight in the field of biomechanics, but which has not been used in computer animation so far.