13 Zentrale Universitätseinrichtungen
Permanent URI for this collectionhttps://elib.uni-stuttgart.de/handle/11682/14
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Item Open Access Accelerated 2D visualization using adaptive resolution scaling and temporal reconstruction(2023) Becher, Michael; Heinemann, Moritz; Marmann, Thomas; Reina, Guido; Weiskopf, Daniel; Ertl, ThomasData visualization relies on efficient rendering to allow users to interactively explore and understand their data. However, achieving interactive frame rates is often challenging, especially for high-resolution displays or large datasets. In computer graphics, several methods temporally reconstruct full-resolution images from multiple consecutive lower-resolution frames. Besides providing temporal image stability, they amortize the rendering costs over multiple frames and thus improve the minimum frame rate. We present a method that adopts this idea to accelerate 2D information visualization, without requiring any changes to the rendering itself. By exploiting properties of orthographic projection, our method significantly improves rendering performance while minimizing the loss of image quality during camera manipulation. For static scenes, it quickly converges to the full-resolution image. We discuss the characteristics and different modes of our method concerning rendering performance and image quality and the corresponding trade-offs. To improve ease of use, we provide automatic resolution scaling in our method to adapt to user-defined target frame rate. Finally, we present extensive rendering benchmarks to examine real-world performance for examples of parallel coordinates and scatterplot matrix visualizations, and discuss appropriate application scenarios and contraindications for usage.Item Open Access Visual ensemble analysis of fluid flow in porous media across simulation codes and experiment(2023) Bauer, Ruben; Ngo, Quynh Quang; Reina, Guido; Frey, Steffen; Flemisch, Bernd; Hauser, Helwig; Ertl, Thomas; Sedlmair, MichaelWe study the question of how visual analysis can support the comparison of spatio-temporal ensemble data of liquid and gas flow in porous media. To this end, we focus on a case study, in which nine different research groups concurrently simulated the process of injecting CO 2into the subsurface. We explore different data aggregation and interactive visualization approaches to compare and analyze these nine simulations. In terms of data aggregation, one key component is the choice of similarity metrics that define the relationship between different simulations. We test different metrics and find that using the machine-learning model “S4” (tailored to the present study) as metric provides the best visualization results. Based on that, we propose different visualization methods. For overviewing the data, we use dimensionality reduction methods that allow us to plot and compare the different simulations in a scatterplot. To show details about the spatio-temporal data of each individual simulation, we employ a space-time cube volume rendering. All views support linking and brushing interaction to allow users to select and highlight subsets of the data simultaneously across multiple views. We use the resulting interactive, multi-view visual analysis tool to explore the nine simulations and also to compare them to data from experimental setups. Our main findings include new insights into ranking of simulation results with respect to experimental data, and the development of gravity fingers in simulations.Item Open Access Power overwhelming : the one with the oscilloscopes(2024) Gralka, Patrick; Müller, Christoph; Heinemann, Moritz; Reina, Guido; Weiskopf, Daniel; Ertl, ThomasVisualization as a discipline has to investigate its practical implications in a world steadily moving toward greener computing methods. Quantifying the power consumption of visualization algorithms is thus essential, given the ever-increasing energy needs of GPUs. Previous approaches rely on integrated sensors or invasive methods that require modifications and special test setups. However, they still suffer from imprecision from low sampling rates and integration over time. Using a high-precision, high-frequency setup via steerable oscilloscopes, we can objectively measure the resulting quality of previous approaches. This is essential to establish a ground truth, pave the way for improved modeling of power consumption in general, and enable better estimates based on the output of lower-quality sensors. We finally discuss benefits that can be drawn from the additional insight of the higher-precision setup and which additional use cases can justify the incurred costs.Item Open Access mint : integrating scientific visualizations into virtual reality(2024) Geringer, Sergej; Geiselhart, Florian; Bäuerle, Alex; Dec, Dominik; Odenthal, Olivia; Reina, Guido; Ropinski, Timo; Weiskopf, DanielWe present an image-based approach to integrate state-of-the-art scientific visualization into virtual reality (VR) environments: the mint visualization/VR inter-operation system. We enable the integration of visualization algorithms from within their software frameworks directly into VR without the need to explicitly port visualization implementations to the underlying VR framework—thus retaining their capabilities, specializations, and optimizations. Consequently, our approach also facilitates enriching VR-based scientific data exploration with established or novel VR immersion and interaction techniques available in VR authoring tools. The separation of concerns enables researchers and users in different domains, like virtual immersive environments, immersive analytics, and scientific visualization, to independently work with existing software suitable for their domain while being able to interface with one another easily. We present our system architecture and inter-operation protocol (mint), an example of a collaborative VR environment implemented in the Unity engine (VRAUKE), as well as the integration of the protocol for the visualization frameworks Inviwo, MegaMol, and ParaView. Our implementation is publicly available as open-source software.